Andrew Gray 3D Artist
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Andrew Gray
Hove
UK, West Sussex
[email protected]
07543323820

Info:
Experienced Environment artist with a fierce passion for creating immersive digital worlds that are captivating and authentic with engaging visual narrative. 

Software Knowledge:
  • Autodesk 3DS Max
  • Modo 
  • Adobe Photoshop 
  • ZBrush
  • Autodesk Mudbox 
  • Substance Designer/ Painter
  • XNormals
  • Unreal Engine 
  • Unity 
  • NDO 2 
  • World Machine

Skills:
  • Exceptional core 3D modelling skills.
  • Advanced texturing skills using multiple techniques and software such as Photoshop, Substance Designer/ Painter or Zbrush. Ability to texture in various styles from photo-realism, to hand-painted.
  • Firm understanding of PBR materials and workflow.
  • Hard surface and organic high poly modelling and sculpting skills.
  • High polygon to low polygon workflow.
  • Ability to modularise assets and textures to optimise texture space and production time.
  • Able to work to strict triangle budgets, and time constraints.
  • Strong illustration skills. Able to sketch out concepts before modelling.
  • Clear and considerate communication skills. Works well with others in receiving and providing constructive and supportive feedback on projects.
  • Basic knowledge of programming, capable of writing in JavaScript, Html and CSS as well as some Java.

Experience:
Bisbog: - Artist                                                                                                                                         October 2016 - Present

Creating 3D assets for a mobile app. The project mainly required creating modular tiles and walls to be interchanged with each other as part of a maze building app. I was tasked as the sole artist on the project. The art style involved draughting a unique graphic art style at the request of the publisher. This involved quite a lot of focus in creating themes and motifs for each asset to keep the art congruent.

​www.bisbog.com 



Mutato Games: - Artist                                                                                                                  October 2013 - January 2015

Mutato Games was created by myself and several colleagues with the intention of building a small independent games company. Overall we attempted 4 projects, one of which was part of the Norwich  '1Up Norwich game jam', as part of the Norwich gaming festival. Our  entry won first place and awarded us a year's professional licence for the Unity engine.
 
My role in Mutato Games was one of two artists responsible for collaborating with each other and producing all art for our games.
 
Facebook - www.facebook.com/MutatoGames

Education:
​
(BA Hons)Video & Games design
  2011-2013                                                                                             1st Class Honours

Southampton Solent University
East Park Terrace
Southampton
Hampshire
SO14 0YN



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  • 3D
  • 2D
  • Traditional
  • Info
  • Blog